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About Soccering
Pure Physics. No Scripted Matches.
Tired of soccer games where the engine decides who wins the tackle or where the ball lands? Soccering is fully physics-based. Your momentum, your timing, and the bouncing ball dictate every goal. No pre-calculated animations, no scripts—just pure, beautifully chaotic soccer.Key Features:
- Predictably Unpredictable Football:
Control your sphere, dominate the pitch, and smash the ball into the net. With real-time physics, every bounce, deflection, and goal is completely unique. - Dash & Defend: Jump and trigger a quick dash in any direction to intercept passes, block shots, or blast the ball past the goalkeeper. Use it wisely—it takes 5 seconds to recharge!
- Arcade Mode Madness: Collect random power-up items spawning on the pitch to trigger game-changing effects, turning a tense match into absolute comedic chaos.
- In-Game Soundtrack Controls: Keep the energy high! Seamlessly skip and navigate between the game's diverse soundtracks at any time during gameplay by simply pressing the square brackets ([ and ]).
Play It Your Way
Grab your controllers and invite your friends over or use Steam Remote Play Together to experience the ultimate local showdown. Supports 1v1, 1v2, 2v2, or co-op matches against the CPU.Make It Yours: Custom Skins & Pitches
Want to play with your own club colors or custom artwork? Soccering lets you fully customize player and stadium textures!- Right-click Soccering in your Steam Library > Properties > Installed Files > Browse.
- Open the "conf" directory to find the template (.png) files and quick instructions.
- Open your favorite image editor, design your team's skins, and share your creations in our Steam Artwork community tab!
A Note From the Developer
Soccering is a true solo passion project built entirely from scratch without a commercial game engine. Developed natively on Linux using C++, custom OpenGL, and low-level libraries such as GLFW, Bullet Physics, OpenAL, and libzip, it stands as a tribute to raw code and the power of programming from the ground up. Windows was utilized strictly for cross-compiling and debugging.Every visual and audio asset was crafted leveraging the vast ecosystem of professional open-source creative software—utilizing tools such as Blender, GIMP, Inkscape, Ardour, and Kdenlive across the pipeline.
If you appreciate independent, engine-free development and enjoy the game, leaving a quick review here on Steam helps a solo creator more than you know. Thank you for supporting the open-source spirit!
Game Details
- Developer
- Gestalt Development Studio
- Publisher
- Gestalt Development Studio
- Steam Rating
- Positive (85%)
- Platforms
- windows, linux
Screenshots
System Requirements
Minimum
- Minimum: OS *: Windows 7 Processor: 1.8GHz Memory: 2048 MB RAM Graphics: 256MB - OpenGL 2.1+ (with ARB extensions acceptable) Storage: 16 MB available space













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